Graveyard Girl from the Dream City completed

I just finished this painting, which I started in late November 2008. It’s called Graveyard Girl from the Dream City and is 11×14 inches, oil on panel. It’s a kind of surreal portrait of an imaginary girl in ornate finery standing in front of a tombstone-strewn night landscape with a dream city background.

For all posts about this painting, see the dream city category. I have a lot more info about this project in the earlier posts.

Graveyard Girl from the Dream City by Airn LeBus. Oil on panel, 11x14 inches, 2009.

Graveyard Girl from the Dream City by Airn LeBus. Oil on panel, 11x14 inches, 2009.

I’m pretty happy with how this turned out, it has a kind of shining dark clarity which I think is unique. Painting on panel and leaving a lot of hard edges yielded a crispness which contrasts with the surreal nature of the painting. It took “too long”, but I learned a lot. A lot of time was spent on the face fixing some issues, and a lot on the clothing which I had not planned out properly and which I changed halfway through. So like many of my paintings, much time was spent re-doing stuff or experimenting / figuring things out. I think painting on panel is more difficult for me than canvas, but I can’t glaze in the same way on canvas so I have been using panel when I am going for harder edges and lots of glazing.

Total time spent on this: about 40 hours painting and 14 hours drawing and planning.

Graveyard Girl from the Dream City (detail)

Graveyard Girl from the Dream City (detail)

On the clothing, I suffered from lack of reference material and the small size of the details. I wanted to do some gold embroidery like in the Ghent Altarpiece but after trying it for a few hours / sessions, I ended up painting over it and adopting a simpler approach. The gems in the middle ended up looking cool but part of the effect was accidental — I wiped off some paint and removed some lower layers by mistake. It made a kind of glow-effect that I kept and built on.

I like the final glazed-over face, even though I initially painted a dead layer that was too dark and it took me many careful sessions to lighten it. I left some parts “too dark” since she looks kind of corpse-like and it fits with the graveyard scene. I’m not quite sure if she is undead, or a ghost, or what. Her eyes follow you around the room though, so that must mean she is still alive :)

I glazed vermillion (hue) and yellow ochre over the raw umber dead layer underpainting to get the flesh tone. I also put more opaque white/yellow/vermillion for highlights and to lighten up the underpainting.

Graveyard Girl from the Dream City (background detail)

Graveyard Girl from the Dream City (background detail)

Once I finished this, I didn’t using retouching varnish. Varnish in general can really unify and deepen a painting and just overall make it look way better, but you can’t use a final varnish on an oil painting until it is truly dry; a general rule of thumb seems to be a year. You can put retouching varnish on when it is only touch-dry though, like maybe a week or two after your painting is done. I used to do that with all my paintings but a few of them are still sticky months later so I am going to stop using it. This one would be at major risk for the same thing, since many parts are thick with many fairly oily layers so I am already concerned about drying times.

Switching to mars black has helped, since it dries much faster than ivory black which I was using before. I also started ‘oiling out’ much more lightly after parts were sticky for many days due to too much oil in the oiling out and glazing process. Dust is also a major concern when the painting is sticky like that. Now I very lightly apply oil with my fingers and wipe as much off as possible, again with fingers or very gently putting a paper towel against the painting and running a finger over it to get the excess oil up. Even after a week of drying, rubbing a paper towel over the oiled-out painting seems to remove paint. I usually try to paint very thinly so depending on the color used and oil amount, a week is usually enough time for me to oil out and do another session. I use bleached linseed oil which I understand dries faster than normal linseed and also yellows less.

Who knows about all this stuff though, because scouring the web or books gives conflicting info, and there are so many different combinations of technique and materials which can yield different results. I just read books and search on the web, take everything I read with a grain of salt, and try stuff and if it seems to work I keep doing it.

My version of Bouguereau’s ‘A Calling’ aka ‘Une Vocation’

As I posted previously I’m doing some master studies to learn stuff. I finished my version of Bouguereau’s painting “A Calling” (“Une Vocation” is the original French title). FYI there are two paintings by him with that name.
Here’s my completed painting, based on the original by Bouguereau:
"A Calling", Airn LeBus (after Bouguereau), 11x14 inches, oil on canvas, 2009

'A Calling', Airn LeBus (after Bouguereau), 11x14 inches, oil on canvas, 2009

I started this in early February 2009 and completed it in early April.

I spent about 4 hours drawing it with pencil on paper in the same size I would paint, 11×14 inches. The hands were the toughest part and took several sessions to get correct.

I transferred the drawing to the canvas with graphite paper. I then went over it in sepia ink with a Sharpie and put a thin imprimatura olive-greenish wash over everything (turpentine, bleached linseed oil, ivory black+yellow ochre).

Once that was dry I started the painting, using a direct technique (no monochromatic underpainting with subsequent color glazing). I mostly used bristle brushes and oil straight out of the tube with no medium.

My palette was the following (with some exceptions like the blue pencil):

  • burnt and raw umber
  • mars black
  • titanium white
  • yellow ochre
  • burnt sienna
  • vermillion (hue)

I saw early on that the painting was turning out a lot different from the original tone-wise…the contrast was much less dramatic. I still liked the way my painting was looking though so I decided to keep my version as it was turning out and didn’t try to alter my version to look more like Bouguereau’s.

The original is about 22×18 inches according to artrenewal.org, and mine is 11×14 inches. Overall my version is less detailed than his, which was due to the smaller nature of my painting, my current skill level, and the amount of time I was willing to spend on this. Overall I am happy with it, especially the hands, since this is the first time I have painted hands :)

The painting work on this took me about 19 hours. I spent the most time painting the eye area of the face, the hands, and the clothing.

Now I need to finish my Petrus Christus study :)

New completed paintings and drawings gallery

I totally redesigned the completed paintings gallery and added some recent stuff. You can always get to it from the icon under GALLERIES on the top right side of the blog.

Bust of Cleopatra – after Michelangelo

I’m continuing my drawing self-study…who better to learn from than one of the old masters, good old Michelangelo himself. I did this one with no grid or other optical aid, tryin’ to train the eye and hone the discipline. Prolly took me around 7 hours or so over 5 sessions. This is HB pencil on some Strathmore Bristol Smooth paper that I toned with a 6B graphite stick. It’s about 4×6 inches.

Bust of Cleopatra (after Michelangelo), drawn by Airn LeBus

Angel painting completed

For other posts about this painting view the angel category where I show the dead layer underpainting and etc.

I finished my angel painting on Feb 14th. It was started in late September 2008 and was meant as a Christmas present for my ma, although I knew pretty early on it would be done rather later than Christmas.
This is 8×10 inches and is oil on panel:
Angel oil painting in frame

Angel oil painting in frame

Angel painting detail

Angel painting detail

I kept track of my painting hours and took many pages of notes on this painting. Total time just on the painting itself was about 35 hours, that should be pretty accurate since I noted each session. I did not keep track of all the initial drawing and later planning though, a rough guess is at least 8 hours spread out over weeks. So total time on this was maybe 43 hours. Wow, I think that is a long time. A lot of that is learning and sometimes doing things over, as I get better something like this could take a lot less time, for instance I wasn’t sure what to do on the wings and made several fairly major changes. I initially was glazing very thin color over them, but eventually abandoned that technique for the wings at least and put the paint on much more thickly, although the underpainting still shows through. Similar thing on the crown, so many of those hours would not have been spent if I was a bit more sure of what to do.

Dust was an issue with this, especially on the small 8×10 format and with the glazing, I tried my best to keep dust off the layers but some ended up ingrained in the painting. It’s not too distracting though and it’s only really noticeable if you are searching for it under a bright light. I always let my paintings dry leaning against something face-down to keep the dust to a minimum…keeping the painting dust-free is kind of constantly in my mind as I’m working.

Glazing the face worked out very well, when you view this painting in real life it has a warm glow to the face which I believe is the optical consequence of the light traveling through the transparent top layers and through to the opaque underpainting. Next time I will ensure the underpainting is TOTALLY done to my liking, on this one it wasn’t complete enough before I started the glazing, and I had to do a lot of corrections to the eyes and such.

Girl Wearing a Veil (after Vigee Le Brun)

I really admire Elizabeth-Louise Vigee-Le Brun and the impressive number of wonderful paintings she has left us. Later I will try to copy at least of one of her paintings, mostly for learning purposes, but for now I tried duplicating one of her chalk drawings. This was kinda a quickie, maybe I will try a better one later with chalk or graphite…I was not too into colored pencils, I rarely use them and now I remember why. I couldn’t really erase and they break when I try to sharpen them with my normal sharpener, I was just flailing in general.

Still I like this enough to post it here. I wanted to do this without a grid or any visual aid, and I’m happy with the likeness, the shading and such was rough but the overall form worked out pretty well. I’ve been working through the exercises in “Drawing on the Right Side of the Brain Workbook” and some of the sighting stuff and negative space tips etc have definitely helped me, I had tried this same drawing a few weeks ago with a much crummier result. I’m also really learning to stop and check the work out from a few feet away, upside down, etc, to prevent problems with proportion and other unhappy surprises later.

Next I am trying a drawing by Michaelangelo, this time with graphite pencils (that I can erase) on smooth paper (on which I can shade smoothly).

Here is my drawing after Vigee-Le Brun, my version is about 4×5 inches and is colored pencils on fairly rough, colored paper:

Drawing after Vigee-Le Brun

Drawing after Vigee-Le Brun, Girl Wearing a Veil

My first dead layer painting – Two Mushrooms

Check out the category “dead layer” for more paintings using this technique.

This was my first serious try with using a monochromatic “dead layer” which was later glazed over with color. I’ve tried some glazing stuff before but I really had no idea what to do so it didn’t work out very well. This time I used the technique put forth by Alexei Antonov which uses 7 layers to (hopefully) yield a glowing painting that’s not physically possible to do without the transparent glazes. Plus “dead layer” sounds cool and is fun around Halloween, which is when I started this :)

Here’s the finished painting, this is “Two Mushrooms” by Airn LeBus, oil on panel, 10×8 inches, 2009:

Two Mushrooms dead layer oil painting

There are 3 free tutorials on artpapa.com, one of Antonov’s sites; I had to bounce back and forth between the apple and rose one and also peek at the forums and do other internet searching to feel more confident I understood what I was supposed to do. I still ended up being a bit confused and not sure if I was following the instructions correctly. Antonov’s paintings are really breathtaking by the way, I would certainly call him a modern master and feel comfortable taking his painting advice.

Here are 4 stages of this painting, including the shadow layer, dead layer, a later color layer stage, and the final painting which changed a bit from the initial plan:

Two mushrooms painting stages

Some of the Two Mushrooms painting stages

I deviated in what I hoped were unimportant ways from his tutorials and guidelines, including using panel rather than canvas, using Galkyd at one point and bleached linseed oils, etc…I think much of his technique is designed to yield paintings that will last for centuries, but for this painting that’s not my top priority, I just wanted to try glazing with step-by-step instructions.

Planning

I chose mushrooms as the subject of this painting for a few reasons: since the drawing could be simple and I could get to the actual painting quickly, because they are weird and cool, and because I was visualizing them looking great glazed so they are a bit luminous and glowing when the light bounces off the brighter underlayers through the transparent layers of color.

I looked at some pix of mushrooms on the internet and did some quick sketches of them, then did some little thumbnails and decided on the composition and perspective. I was in a rush to start the painting so I just slapped something together…that’s pretty much been the case with all my paintings except the very recent ones, I was just so eager to paint for the first year or so I just started the painting without much planning.

Imprimatura layer

I drew the mushrooms on the panel in pencil and then in sepia ink, I just used a Micron pen. I put a ton of Turpenoid for the 1st layer (“imprimatura”) and it didn’t bind properly…it had plenty of time to dry but came off the panel when touched with a finger. I then re-did the imprimatura with approx 50% Turpenoid and 50% bleached linseed oil…that time it worked better.

Shadow layers

Next layer in Antonov’s technique is the 1st shadow layer…I did this with just burnt umber, Galkyd Light, and linseed oil. It dried quickly to a enamel-like finish which was probably not ideal. FYI I don’t normally use Galkyd, but wanted this to dry extra fast. I believe the point of the shadow layer is more for archival reasons, in some other paintings I have started recently I skipped that layer and went from imprimatura to the dead layer.

I repeated the process as above for the second shadow layer. At that point I was still not really sure how I was going to do the ground area around the mushrooms, but I wanted it to be pitted and worn stone. Of course it would have been better if I had planned out everything first.

Dead layer

Next came the dead layer. I ended up doing this in several sessions, it ended up being more like two dead layers. Before starting I tried rubbing an onion on the panel as instructed in the Antonov how-to guides and “oiled out” with bleached linseed oil, which I normally use. In some of the sessions my color mixture was more olive in tone…I used yellow ochre light, red ochre, titanium white, and ivory black. It was a bit frustrating to be honest, I was concerned about keeping the paint thin and smooth so it would dry quickly and so there would not be rough spots later when I glazed over it…I also regretted the lack of planning since I wasn’t really sure what to do on the ground around the mushrooms. The dead layer also did not always offer the coverage I was expecting, which is one reason I said it was somewhat frustrating. Overall the paint just wasn’t responding the way I wanted it to, the enamel-smooth surface due to the Galkyd was probably the main factor. I have started two other paintings on panel since this one where I did a dead layer in raw umber and titanium white over an imprimatura (no shadow layer) and those went on nice and easy (Christmas Angel and Dream City Girl). With those I used some Turpenoid and oil in the imprimatura but then just a tiny bit of oil or no medium at all for the dead layer.

Color layers

In any case I wasn’t too happy with the results and decided to move on to the color layers…the dead layer part was not as complete as it probably should have been. I let this painting sit a couple weeks while I finished The Well III, Cracky-Chan, and Dream City #1, and then thought about what to do for this to make it better. I decided it would look cool and mesh well to include a thin layer of water so it looked like a pond or swampy area in which the mushrooms were growing. I tried to find some good reference photos on the web but didn’t come up with anything good…so I ended up just kind of guessing what it might look like.

I tried to “oil it out” but the oil just pooled on the smooth, enamel-like surface of the painting…rubbing an onion slice on the dried painting did seem to help the oil absorb in better. I rubbed it in with my finger and then wiped off the excess with a paper towel. I was glad that I used less toxic paints because I used my finger for blending a lot in this session…I was using titanium white and cadmium yellow light hue which I think is less toxic than cadmium paints, it doesn’t actually have any cadmium in it. A lot of painters have said flake i.e. lead white is crucial and that titanium white will not cut it…I don’t believe them yet :)

After I added a water droplet, darkened the background, started adding the swampy water effects, and added a layer of cadmium yellow light hue and more shading on the mushrooms I started to get much more excited about this painting…see the image in the lower left of the painting stages photo above.

More planning and major changes

I decided to let it dry a week or so before continuing, since I was not sure exactly how to add the water highlight / reflections for a swampy / murky look…there would be some trial and error and I wanted to be able to wipe off mistakes without affecting what I already put down. At this point it didn’t look like water so much as a mist hovering over the ground.

Since I wasn’t sure how to proceed I again tried looking at a bunch of paintings and photos of swampy areas but wasn’t able to find much. I imported a photo of the painting into Photoshop and spent a pretty good amount of time trying different things and finally came up with something that seemed OK.

I had realized from looking at some Bouguereau paintings containing water and stuff by other artists that the surrounding area was very important to clue the viewer in that it’s supposed to be water. I decided that having the whole painting covered in shallow water would not be as good as having a rock or earth edge to add contrast and further suggest to the viewer that these were mushrooms growing in a kind of swampy pond or deep puddle. Later I found a slightly similar pond area in real life to what I was trying to paint but photos and observation of it again weren’t very helpful. I’m often trying to create these very dark and dramatic lighting effects without a reference, so I’m just kind of guessing as I paint as to how it should look. I’m getting over the laziness and working more on learning what something might actually look like in that lighting, for instance I could have created a scene with some of the properties of what I was painting and lit it similarly in a dark room…in this case I guessed and that caused me some trouble. Of course it also makes sense to do studies and planning first for the tone of the painting, I’ve been doing that more in Photoshop lately so that the tougher-to-change oil painting does not need to be altered. In Antonov’s technique the shadow layer also helps plan that tonality out in monochrome so you can easily set up and alter the light and shadow areas of the painting.

I liked the way the rocks came together, they were pretty quick too and fun to paint. In the last couple sessions I glazed over most of the background and a lot of the water area with raw umber in a fair amount of bleached linseed oil, this really helped to unify stuff and overall helped the painting a lot. I added some yellow to the water droplet which was too white, added my signature, and finally decided I was done (about 3 months after I had started). I put a layer of retouching varnish over it a week or so after I finished it. In a year or so when the paint is completely dry I will use a final varnish.

It was really difficult to get a good photo of this one without glare, I finally took some pictures in the morning indirect sunlight that were good enough to use.

Self portrait drawing

I need to get better at drawing so I can execute huge masterpiece oil paintings full of flowing figures flying through floating fauna and the eldritch ruins of towering arcane architecture rendered in Van Eyck-like detail. So I have been drawing each day. One thing I have been doing is the projects in “Drawing On the Right Side of the Brain Workbook”. I have not read the actual separate book, but the workbook has been useful on its own and I like having structured little projects to do.

This was not a specific project from the book but I have been wanting to do a self portrait anyway for a while since I have only done one other shaky self portrait sketch. I will do an oil painting later, perhaps from this drawing.

I really like drawing on toned paper, I had not tried it until a week ago when I read about it in the workbook. Weird that I never saw this in my high school art classes or anything…anyway I love it and it makes me want to draw more often.

Here’s the drawing:

Self portrait drawing by Airn LeBus

Self portrait drawing by Airn LeBus

This is on 9 x 12 inch smooth paper that I toned with 4B graphite. I sat in front of a mirror and drew this over a few sessions with 2B, 4B, and 6B pencils. At first I thought I finished it but went back and changed some features so it looked more like me. It probably took me about 5 hours total.

Dream City #1 completed

Multiform clouds of mist obscure unearthly blue pools and strange lichened structures loom over crumbling tombstones. Anubis watches over an arcane garden with its odd flora and steaming central pool…eroded, swampy cemeteries adjoin surreal towers. A silently staring eye peers down upon the city…a floating aqueduct hovers above a Scarab-shaped building and the glowing water tumbles down through another peculiar edifice.

I finished my Dream City #1 painting after many months and a plethora of major revisions…paint over a building here, add a channel of glowing water there, slap in an Eye of Horus here, a tombstone there…

Dream City 1 by Airn LeBus, oil on canvas, 14x18 inches, 2008

Dream City 1 by Airn LeBus, oil on canvas board, 14x18 inches, 2008

(I updated the picture above on 03-18-09 to a more accurate one, especially color-wise, and without the frame)

Really happy with the frame I had made for this one. I got it at Craft Essentials in Goleta…the color and distressed texture look great with the painting and I think the gold design around the edge fits well with the Egyptian motif.

I compiled some of the various stages and revisions this went through…it looks so much different now than the initial sketch and early versions!

Early versions of Dream City #1

Early versions of Dream City #1

Later versions of Dream City #1

Later versions of Dream City #1

Definitely going to do another Dream City, next time I will plan it better and do it on smooth panel rather than canvas so I can do details better…it was rough to try smaller details with the heavy canvas texture. Much like the Cracky-Chan painting, I have been working on this so long I have become a better painter whilst working on different paintings in the interim, so when I came back to this one it was tempting to try to “fix” a ton of stuff that I think I could do “better” now. I generally resisted that urge, although I did modify some buildings and clouds/smoke/fog and water and such on my final night of painting this, 11/05/08. It always takes me at least a week to post a finished painting cause I let it dry a while then put retouching varnish before I take a picture.

Overall I am happy with the look and feeling of this painting; my three favorites I have done so far are this one, The Well III, and Jovial Jack O’ Lantern. The next painting I will start is related…another odd girl kinda like Pigtail Gurl but I want to include part of this cityscape behind her so that she is sitting for the portrait in the Dream City.

Cracky-Chan painting completed

I finally finished my Cracky Chan oil painting after many moons had waxed and waned and after countless revisions. Many times I thought I was done but decided to make changes, sometimes major. Most recently I debated for a couple weeks over whether I wanted to make major changes again or not…I had mostly decided to revise it yet again, but then today I realized that I have been spending my time thinking about this painting and forgot all about Dream City #1 which I am close to finishing as well…I realized that I have many other paintings I want to complete (and start) and this Cracky painting is as good as it’s going to be without totally altering some stuff and taking huge steps back…I would rather start new paintings instead.

Cracky-Chan painting, oil on panel, 8x10 inches, 2008

Cracky-Chan, oil on panel, 8x10 inches, 2008

I’m pretty happy with this painting when I look at it in real life, however when I look at these photos of it, it’s much easier to see some of the overall issues that aren’t as apparent when you are only a couple feet away from it. When it’s condensed way down it looks different, it’s also darker in real life then what you see in the picture…anyway it looks better in real life, I swear :)

a bit larger than life-size detail

a bit larger than life-size detail

I have learned many strange and wonderous things whilst on this dark and disturbing journey…mostly that it sucks to try to paint something in this semi-realisitic style without planning everything out properly beforehand and when you are a beginner :) I also didn’t step back enough and notice overall issues but was focusing too much on details and textures and such. Although I think the main problem here is that I didn’t plan it out beforehand well enough, many of the issues I encountered couldn’t really be avoided without having more experience…this was a learning process, that was one of the main points of this painting. I worked on this for so long too that it’s like some of my skill improved and left this painting behind…I mean I was working on, and finished, many paintings while this was still being worked on concurrently, so I would return to this and notice things that I could do better now, but it’s sort of too late now on this one…I have completely sanded out and painted over eyes, moved one, repainted it, sanded it down again, totally changed the necklace 3 times, the hair took many wildly different tries, etc etc etc…time to wrap up Ms. Cracky-Chan, varnish it, and finally be done. Oh that’s another thing too, after spending crazy amounts of time on something I wanted to make sure I was as happy as possible with the painting, it’s a fine line between excessive amounts of time and ensuring that you have given it your best try and not given up or been lazy at the end after all that time and effort. I ended up feeling kind of unhappy with the end result, but mostly just when I look at these computer images of it, when it’s on the wall in my house I’m fairly satisfied.

I had a bunch of problems towards the end trying to make small changes to the dry painting, where it looked OK until the changes dried and then they didn’t match the surrounding areas. I “oiled out” the painting by rubbing linseed oil into it before one of these final changes and although it seemed to help the new paint blend in to the dry parts, when it dried sometimes it was more screwed up looking than before I made the corrections :)

Colors used and notes (titanium white used in pretty much every section as well) :

Background: initially a chromatic black mixture of raw umber and some kind of blue (french ultramarine?), later ivory or lamp black with alizarin crimson and some white / raw umber or if I had skin tone mixed up I put some of that into the background so it was not a solid black.

Skin tone: raw umber / perm alizarin crimson. I didn’t use any yellow in this mix partly to fit with the style of the ref photo which was very red and also so it wasn’t too difficult to re-mix the same shades later, my paint dries out pretty much overnight so each session I usually have to re-mix the colors…I keep notes and such to help with this. For the red nose and such I used vermilion and a cadmium red along with alizarin crimson.

Necklace: raw and burnt umber, yellow ochre. Jewels were alizarin crimson and cad yellow light.

Eyes: Changed a lot so not sure but I think cobalt and cerrulean.

Hair: It took me SO many tries to get the hair to where I am mostly happy with it. The latest layers are yellow ochre, burnt umber, indian red, raw umber, burnt sienna, maybe some cadmium yellow light (hue). The brushes were the most important part for this, I used a spayed out liner for much of the details and coarse bristle brushes…I also have this one weird small flat shader that works really well for hair ’cause it shows brushstrokes which become individual hairs.

Shirt thingy: burnt sienna, cad yellow light, raw umber, lamp black.